Spanish Xtreme Jumpers
KZ History

The kz scene started in 2003, or at least that's when kreedz started sharing his maps. Kreedz started off making maps just for fun to share and play with some of his friends, kz_hauntedhouse was one of the first ever released kz maps. Later he created giantbean, yet again to share and play with friends and clan mates. When later the kz maps was brought more to the public, more and more people started showing interests for the maps, therefore he continued creating these extraordinary maps, the list followed with popular maps as kz_climbers, kz_dimensions, kz_ascension, kz_climbersxp and kz_peak. The new maps was liked quite allot and some time later clans started contacting him about making maps that's when he made the kz_crs_iceclimb, obviously for the clan crs. That's when the rest of the world started looking into the maps and starting mapping for themselves and allot of new mappers and maps came to the earth.

A little less than a year later the first kz community popped up, kzmaps.co.uk, which was created by Maxeh and MC-Sk8r. They had a public server playing kz maps twenty four hours everyday, every week. At this point kreedz was releasing his maps at his own website kreedz.com. Anyhow at this point the community didn't have any cups in the irc channel, this was held at a channel called #jump-cup, which was a bunch of people, mainly Swedish, Ramen, ogma and eXzY. Ramen was the coder for the script they had, and ogma and eXzY took care of the channel and other important things. One or a few years later the administrators in #jump-cup began to be tired of the constant work and they decided to close the channel down.

That's when a guy called joe and Moxx decided to make something about it and started working on a new cup script, at first this was thought of being a own project in an own channel. But later when the admins of the first kz community, kzmaps, tot to know about this script, and decided to invite Moxx and joe to the community. That's how the cups got started and integrated into the kz-scene and the scene as we all know it today.

Also at this point sending in demos on the maps was very big, kzmaps took care of all that. That's when a guy called eDark entered the community and he was a pretty good coder, and decided that it must be a way to check the cvars in demos. So he started working on the first version of the program fps-death, it was a pretty simple program at this point; it only checked the gravity and a few other things. As time was passing Moxx and eDark was talking about how good it would be if you could actually see in the program if people were using a bhopscript or hack. At this point the bhopdetection was a little bit buggy, but the program was still a beta.

Anyhow as time was passing by Kreedz later decided to leave the computer and was seeking a more outgoing life, he decided to give the page access and accepting map policy to Moxx, this was 11'th May 2005, this meant that Moxx was in full control of the kz-scene, and the maps getting released. When this was going on Moxx was also the leader of the community kzmaps. He got very tired of releasing the same maps at 2 complete different sites, so that's when the mapreleases were moved to the kzmaps webpage.

Also at this point the community Xtreme-Jumps started developing into a worldwide community by deciding to make the language on their site English instead of German. They were as this was going on only releasing maps in third part, which meant they were doing the releases after the actually release at kzmaps. So all xtreme-jumps was pretty much doing was doing third party releases of maps and demos.

Later when kzmaps had some ftp problems with their demo section, xtreme-jumps started releasing demos, when kzmaps finally got hold of the ftp again, it was too late the demos was way to in there. kzmaps still did the map releases and of course Moxx was still checking them.

Even later than that Moxx got very tired at checking maps himself all the time, and the kzmaps page was taking alot of his spare time, he was pretty much running it himself for over 6 months. He decided after some discussion with Oddysseus and faker to merge kzmaps with xtreme-jumps, the plan was to make it easier for the users, by having everything at the same site, rather than maps at one site and demos at another. Moxx also got tired of checking all the maps by himself all the time, so he decided to share the obligation with some of the admins in Xtreme-Jumps, that's when we first began voting on which maps should be accepted, at this point it was pretty few people, about 4 or 5.

Some time later angie was around and we decided to make the map checking process a bit more 'public', by adding more people from the public and have at least 10 people testing maps. So that is why we have a map checking team as big as it is today.

This is why we still check maps before giving them the kz tag, to honor Kreedz for all his hard work and his imaginary mind for creating such a great style of maps. And this is of course why we don't accept a map that you already released among the public, of course you can have your own beta tester, but your cant release it in public.

At the middle of 2006, KoLeR^ made the first KZ server in Spain, this server was public, and it was 24/7 with kz maps. At this point, the first spanish kz players started to appear(p0lit0m0, whyzz,atomic,Jr.Doom,yeans,german,etc...) Some months later, KoLeR^ decided to leave the server maintenance because of its expensive price, and they closed it. The kreedz activity at Spain dissapeared till summer 2007. Now is when, KoLeR^ had a large conversation with yeans,whyzz,atomic and Jr.Doom to make an spanish kreedz community. Kreedz.es was born, they opened a public server and started to appear more spanish players like, d4rk0rz, TeKno, Cr34t!v3, r0b1n, xina_baby,etc..

3 or 4 Months later, most of the head-admins didnt have time to maintain KZ.es, here is when KoLeR^,whyzz,atomic and Jr.Doom left the head-admin position, leaving KZ.es at yeans hands, at this point, TeKno offered yeans help to open again the public server and start too create the spanish kz scene. Days later, TeKno and yeans talked with Cr34t!v3 about kz.es, Cr34t!v3 and TeKno joined kreedz.es as head-admins. Finally, they've made a good kz server, coded by Cr34t!v3 and ReymonARG, down the name of KZ.es and the kreedz scene continued.

At 2008, another step was done by the community. Now is when, a guy called sinz, talked with KZ.es head-admins and gave the idea of making a website for the community. KZ.es name was changed for SpanishXJ.es(Spanish Xtreme Jumpers) and the first kz site at Spain was made. First demos started to be received. Later, there were some demos sent by an Urugayan and Argentinean guys, at this point, SXJ decided to take demos from other countries around the world to give more activity to the website and the competition.

At December 2008, another step was done again. SXJ always depended from hosting companies, was the hour of making a jump, and be more independent, SXJ bought his first Dedicated Server, website and servers moved to France. One of the reasons of this jump was the low activity of the Spanish kz Scene. Xtreme-Jumps accepted SXJ as an official community.

But of course we would also like to thank some of the people that kept the scene running for all those years:

Moxx, for keeping the kz-scene and spirit alive for all those years, and for all his hard work keeping the community running and of course for taking on the job as being 'kreedz', accepting maps.
joe, for making the first official kz cup script that was included into the community.
Ramen, for creating the first ever kz cup script as far as we know.
ogma and eXzy, for helping out in the first ever channel that did cups on jump maps.
MC-Sk8r and Maxeh, for creating the first community that had the main interest kz, and for making it possible to send in demos.
Oddysseus & faker, for keeping the community Xtreme-Jumps up for so long.

Of course, we would like to thank the people who helped maintain the Spanish KZ scene during this years:

KoLeR^, for making the first spanish server and help Spain to know the kz world.
Whyzz,Jr.Doom,atom!c and yeans, for making and maintaining KZ.es all this days.
TeKno, for never letting SXJ alone.
Cr34t!v3, for codding and programming all the community till now.
sinz, for giving us the idea of the website.

We'd like to thank too all that people who have always helped SpanishXJ and havent been named.

dfinitioN, for taking TeKno's place, and helping the community.
genoc, for helping, maintaining and doing demo releases.
eboth, for coding SpanishXJ demo uploader to allow the demo sending.
zAk, for all the details you had to the community and the big help you gave us.
shako, for helping the community coding and translating this section.
ReymonARG, for helping the community codding.

And, in general, thanks to all that people who have helped, and are helping SpanishXJ to allow us grow each day.

Spanish Xtreme Jumpers ~ 2007 - 2010
#SpanishXJ @ Qnet - Comunidad Steam

Theme modded by Spanish Xtreme Jumpers
Render time: 0.7407 sec, 0.0468 of that for queries. DB queries: 26.